Sunday, May 8, 2011
Object Linking
IBM Gaming Report
The article "Virtual Worlds, Real Leaders" examines the implications of MMORPG playing in the real world (specifically the business world). Unlike most articles about the online gaming phenomenon, this piece studies the beneficial effects of playing in the virtual world.
Players who would otherwise not take a leadership role will occasionally flourish in an online world, leading other members of their group (guild). As business becomes more and more virtualized, this article posits that these unlikely leaders will find themselves in positions of prominence. What was once a fringe area of the population will become the future leaders in the online business world.
This article is interesting in its approach to the effects of online gaming. Its almost strange to see that it praises gaming as a beneficial exercise. At the end it points out that a gamer may also be "your next CEO." It gives one pause to think that gaming and business practices may be similar to the point that a guild leader and a CEO share effective qualities for success.
NASA SpaceWalk Simulator
MoonBase Alpha
Below are some screenshots of MoonBase Alpha on Steam
This is the equipment shed where tools and various robots are found |
This was some circuitry that I failed to repair :( |
This was some equipment in need of repairs |
I created this robot to help out with repairs in a dangerous area. |
Steering a robot on the moon is harder than it looks :) |
This is part of the moonbase. |
Sunday, May 1, 2011
Sunday, April 17, 2011
Sunday, April 10, 2011
Fairy Tale Castle
These screenshots are of Fairy Tale Castle. It is an educational virtual world designed for students grades K through 12 which uses an interactive fantasy setting based on classic fairy tales. The overview website can be found here: http://mediagrid.org/news/2011-02_K12.html
Forum Questions
1. Are video games addictive? Does it matter?
While there is no formal diagnosis of 'video game addiction," the symptoms of compulsive video game play can be likened to the symptoms of defined psychological addictions (eq. compulsive gambling). This would imply that the condition exists even if it is not yet part of Psychological/Medical dogma.
2. How fine is the line between being engaged and addicted?
Being engaged or addicted can both be described as states of single-minded devotion to a goal. The difference is really that a person who is engaged can stop what they're doing and walk away, while a person who is addicted can not.
3. Are there "warning signs" that I should be aware of?
A addict will show changes in bahavior: becoming socially withdrawn (in the real world); excessive amounts of time spent gaming at the expense of social life, sleeping, eating; defensiveness when questioned about their gaming addiction; etc.
4. Are there best practices or guides for parents and educators to follow for dealing with compulsive gaming behaviors?
Look for warning signs. If a child is suspected of being a video game addict, parents and teachers must work together. As this can be a powerful psychological addiction, professional psychiatric/medical intervention may be required.
5. Are learning games ever considered "addictive" or is it only traditional video games?
Any game can be addictive. Good games are designed to keep their players engaged. Many people play and put down the controller when they are done. An addict can't do this, but this is not the fault of the game.
6. What issues or questions should the panel be aware of for the next meeting?
Defining specific criteria for Video Game Addiction which closely mirrors another psychological addiction.
Secondary health implications: childhood obesity, ADHD, etc.
While there is no formal diagnosis of 'video game addiction," the symptoms of compulsive video game play can be likened to the symptoms of defined psychological addictions (eq. compulsive gambling). This would imply that the condition exists even if it is not yet part of Psychological/Medical dogma.
2. How fine is the line between being engaged and addicted?
Being engaged or addicted can both be described as states of single-minded devotion to a goal. The difference is really that a person who is engaged can stop what they're doing and walk away, while a person who is addicted can not.
3. Are there "warning signs" that I should be aware of?
A addict will show changes in bahavior: becoming socially withdrawn (in the real world); excessive amounts of time spent gaming at the expense of social life, sleeping, eating; defensiveness when questioned about their gaming addiction; etc.
4. Are there best practices or guides for parents and educators to follow for dealing with compulsive gaming behaviors?
Look for warning signs. If a child is suspected of being a video game addict, parents and teachers must work together. As this can be a powerful psychological addiction, professional psychiatric/medical intervention may be required.
5. Are learning games ever considered "addictive" or is it only traditional video games?
Any game can be addictive. Good games are designed to keep their players engaged. Many people play and put down the controller when they are done. An addict can't do this, but this is not the fault of the game.
6. What issues or questions should the panel be aware of for the next meeting?
Defining specific criteria for Video Game Addiction which closely mirrors another psychological addiction.
Secondary health implications: childhood obesity, ADHD, etc.
Sunday, April 3, 2011
World of Warcraft: My Addiction
Professor Aaron E. Walsh notes: This was written by "John" in July 2007. John was a student of mine. He was in my Discovering Computer Graphics course at Boston College (http://ImmersiveEducation.org/@/bc), and was much more advanced than the other students. When I asked why he was taking this class, when he clearly had enough experience to take one of my more advanced classes, he explained that he had no choice: he had failed out of school, and was starting over. After we talked more as the semester went he explained why. I asked him to write it down for future students. Here’s what he wrote in one sitting about why he was “starting over”:
World of Warcraft (WoW): My Addiction
I've played various MMORPG games over the years, some being fairly addicting, some not even catching my interest, but one stands out above the rest as the most addicting and life consuming thing I've ever encountered in my life. You might have guessed it already, but that game is World of Warcraft, a game that I would recommend everyone stays away from.
Like most addictions, it didn't start out that way. It was just harmless fun; I'd log on for a few hours every day and level my character, talk to some friends I had on the game... it was nothing that took me away from other things. I was in high school at the time, and was still managing to get on with my work at first, even though that was a struggle in itself sometimes, and I kept in touch with my friends and saw them regularly.
At first I was surprised at how little interest I had in playing the game for long stints, as I had heard some things about how enticing and gripping the game was, and the first few months were fine, until I started to get near the level cap. Approaching the maximum level I began to play the game more and more, as reaching the end game content opened up a whole new world. I became involved with a hardcore raiding guild, competing to be the best guild on the server, and it all went from there.
The first thing that changed was that I now had raiding times to meet every weekday evening in addition to the gold farming I had to do during the day in order to be able to afford all the potions
and items I needed to raid, and somehow, my guilds progression through the bosses in the game became the most important thing to me in my life, and I slowly started to phase out my friends. At this point I was still going to school, so between the school day and the game, I had no time for anything else.
Contrary to what people might think, I didn't lack a social life at all, even without seeing or talking to any of my friends from school. In fact, it was quite the opposite, I had a whole new group
of friends... in World of Warcraft. Now I didn't even have to leave my room to hang out with my friends, I could just pop on my headset and hang out with them in the game.
Now, to rewind a bit, I remember when I was creeping up on the level cap, and my parents were beginning to get concerned with how much I was playing the game, I kept telling them that it would be all over soon. Heck, even I thought it would! Little did I know, the game would be even more demanding of me after that.
I wanted to be the best, I wanted to have the best items, I wanted to have the most gold. I wanted to be popular with the people on my server, I wanted to be known. I wanted to top the damage meters on every single fight. I don't know why, I can't explain it, but the game was just the most important thing to me, I wanted to do nothing else. I wanted to play every single day all day and night and would do whatever I could to keep myself awake and at the computer. Whatever it took, energy drinks, amphetamines, I would keep myself awake for hours on end, not getting any exercise and rarely leaving the house.
The more and more I played, the more and more things I felt compelled to spend my time doing inside the game. It seems that they create the game in such a way that even though there technically is a way to have the ultimate everything and clear all the bosses etc.. etc...... By the time you get close they add more content to the game to keep you going, its a never ending story. I would pick up my prescription for amphetamines just so I could stay up all night farming items to sell for gold, I wanted to have the best enchantments and to get all the rare random world drops... and so much more. I completely stopped going to school, completely stopped seeing my friends.... and the most worrying fact was that I didn't really care. It just stole my heart and mind from everything else, gave me a false sense that everything was okay and that I wasn't ruining the rest of my life. I don't know what would have happened if I hadn't stopped, I had stopped going to school and cut off social contact with everyone but the people I knew in the game, it was like a world within itself. I didn't even want to stop until I had a taste of life without it, a taste that was forced, however. If I hadn't been forced to live somewhere without a computer I don't know what would have happened.
World of Warcraft (WoW): My Addiction
I've played various MMORPG games over the years, some being fairly addicting, some not even catching my interest, but one stands out above the rest as the most addicting and life consuming thing I've ever encountered in my life. You might have guessed it already, but that game is World of Warcraft, a game that I would recommend everyone stays away from.
Like most addictions, it didn't start out that way. It was just harmless fun; I'd log on for a few hours every day and level my character, talk to some friends I had on the game... it was nothing that took me away from other things. I was in high school at the time, and was still managing to get on with my work at first, even though that was a struggle in itself sometimes, and I kept in touch with my friends and saw them regularly.
At first I was surprised at how little interest I had in playing the game for long stints, as I had heard some things about how enticing and gripping the game was, and the first few months were fine, until I started to get near the level cap. Approaching the maximum level I began to play the game more and more, as reaching the end game content opened up a whole new world. I became involved with a hardcore raiding guild, competing to be the best guild on the server, and it all went from there.
The first thing that changed was that I now had raiding times to meet every weekday evening in addition to the gold farming I had to do during the day in order to be able to afford all the potions
and items I needed to raid, and somehow, my guilds progression through the bosses in the game became the most important thing to me in my life, and I slowly started to phase out my friends. At this point I was still going to school, so between the school day and the game, I had no time for anything else.
Contrary to what people might think, I didn't lack a social life at all, even without seeing or talking to any of my friends from school. In fact, it was quite the opposite, I had a whole new group
of friends... in World of Warcraft. Now I didn't even have to leave my room to hang out with my friends, I could just pop on my headset and hang out with them in the game.
Now, to rewind a bit, I remember when I was creeping up on the level cap, and my parents were beginning to get concerned with how much I was playing the game, I kept telling them that it would be all over soon. Heck, even I thought it would! Little did I know, the game would be even more demanding of me after that.
I wanted to be the best, I wanted to have the best items, I wanted to have the most gold. I wanted to be popular with the people on my server, I wanted to be known. I wanted to top the damage meters on every single fight. I don't know why, I can't explain it, but the game was just the most important thing to me, I wanted to do nothing else. I wanted to play every single day all day and night and would do whatever I could to keep myself awake and at the computer. Whatever it took, energy drinks, amphetamines, I would keep myself awake for hours on end, not getting any exercise and rarely leaving the house.
The more and more I played, the more and more things I felt compelled to spend my time doing inside the game. It seems that they create the game in such a way that even though there technically is a way to have the ultimate everything and clear all the bosses etc.. etc...... By the time you get close they add more content to the game to keep you going, its a never ending story. I would pick up my prescription for amphetamines just so I could stay up all night farming items to sell for gold, I wanted to have the best enchantments and to get all the rare random world drops... and so much more. I completely stopped going to school, completely stopped seeing my friends.... and the most worrying fact was that I didn't really care. It just stole my heart and mind from everything else, gave me a false sense that everything was okay and that I wasn't ruining the rest of my life. I don't know what would have happened if I hadn't stopped, I had stopped going to school and cut off social contact with everyone but the people I knew in the game, it was like a world within itself. I didn't even want to stop until I had a taste of life without it, a taste that was forced, however. If I hadn't been forced to live somewhere without a computer I don't know what would have happened.
Class 10 Homework
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